Dev Update – March 2026

Heyo folks! 👋 Closing in on month 2 with going full time solo-dev on “Project Duelz” – This past month was a big focus on establishing some of the bones for the gameplay loop outside of the battle system for the new Playtest Build.

Players can now work their way through an encounter map, while buying / earning upgrades from the store or narrative event encounters, as well as heal up at a rest spot before challenging the “boss”. I’ve also implemented some solid feedback from playtesting that has helped improve some of the in-battle readability as well.

🎮 I’ll be reaching out to more folks about trying out the current build, but if anyone else is interested, feel free to let me know and I’ll send the build over! (just on itch browser, so nice and easy to give it a try!).

Take care!
– Jay

Leave a Reply

Your email address will not be published. Required fields are marked *